Principle: The objects passed in a java.util.Hashtable (in code table) are java.lang.String values.
table thus contains all possible objects and the corresponding values, which can now be influenced via JavaScript. The available objects per trigger are listed below in a column overview. You can also print the objects yourself with the function print_Parameters(table, out). Depending on the program logic one specifies a condition (e.g. MAIL_IN or MAIL_OUT), then the function print_Parameters(table, out).See the examples.
Important: A null value handling should be performed.
The i-net HelpDesk uses exactly the two following functions (of course, you can define any other functions internally):
getStatus (only relevant for STATUS_CHANGE).checkData with an object table (java.util.Hashtable) passed, containing the available information.mailtemplate, which would result in sending such a mail.Note: The number of objects varies per trigger. See 'fields of influence'.